Kaname Training Suite
A collection of speedrun practice ROMs for Super Mario Bros. (NTSC & PAL), Super Mario Bros. 2 (FDS), and All Night Nippon Super Mario Bros.
Features
All Games
- Custom status bar with additional information
- Frame counter display for key actions.
- Framerule remainder display at the end of levels.
- Sockfolder-style position display.
- Sockfolder-style entrance frame/room score display.
- Two user-defined addresses in internal RAM ($0000-$07FF).
- Practice menu with options, opened by pausing during gameplay
- Set power-up state and player size, with selections also applying to quick restart.
- Switch between Mario and Luigi.
- Toggle between showing the current framerule number and a Sockfolder-style position display.
- Set current coin count, primarily useful for practicing firework avoidance in SMB2 and ANNSMB.
- Enable or disable practice information.
- Enable or disable the input display.
- Set the two user-defined addresses to desired internal RAM values.
- Grant invincibility to practice sections without risk of contact damage
- Return to the in-game title screen.
- Return to the practice ROM title screen.
- Advanced features for those who want to experiment.
- This is accessed by holding the A button while pressing start on the practice ROM title screen.
- Ability to select one of the 32,767 possible RNG states during normal gameplay. This is useful for messing around with frame offsets and can be calculated at this page: https://web-2000.neocities.org/practicerom/rng
- Select where in the 21-frame cycle you would like to enter the level at, useful for practicing judges in 8-1 of SMB1 for example.